Hi Russel!
From your comments it sounds like you're "in the know" regarding the multiplayer code in FSX. It doesn't really fit into the beta-discussions here, but perhaps you can give me a little tip. This "soon" FSHost server is set up to be replaced (don't say it too loudly, it might hear it and die too early

). If FSX is completely different regarding multiplayer (as they've been "leaking") it might make sense to just get an old box to run FSHost until most people have moved to FSX -- if FSHost however will remain useful with FSX, I'd rather get a better box to use and be prepared.
What do you think? Should I prepare the server for FSX on the same server or should I just pull FSHost through on an older box? (if you can't reply, just say so

)
Thanks!!
John