Hi.
First of all i like to thank Russell Gilbert for an amazing product:)
Okay over to my problem, hehe
First some network info:
- FSHost server running on IP: 192.168.100.101
- Game PC with FS2004 on IP: 192.168.100.102
So far i have been reading here I need to open those ports in my ROUTER:
(My FSHOST server are only for FS2004 and FSX players.)
- UDP 23456 (default port for FS2004 and FSX)
- UDP 23432 (For FsNavigator users)
- UDP 6073 (DirectPlay8)
- UDP 2300-2400 (DirectPlay8 Range)
- TCP 80 (FSHOST Web)
In my ROUTE NAT Port Forward i have those rules:
If Protocol Ext. port range NAT IP Int. port range Description WAN UDP 23456 192.168.100.101 23456 FSHost Server UDP 23456 FS2004/FSX
WAN UDP 23432 192.168.100.101 23432 FSHost Server UDP 23432 FsNavigator
WAN UDP 6073 192.168.100.101 6073 FSHost Server UDP 6073 DirectPlay8
WAN UDP 2300-2400 192.168.100.101 2300-2400 FSHost Server UDP 2300-2400 DirectPlay8 Range
WAN TCP HTTP 192.168.100.101 HTTP FSHost Server TCP 80 (HTTP)
And in my ROUTER Firewall Rules that are made automatically by the NAT Port Forward above:
Protocol Source Port Destination Port Gateway Schedule Description UDP * * 192.168.100.101 23456 * NAT FSHost Server UDP 23456 FS2004/FSX
UDP * * 192.168.100.101 23432 * NAT FSHost Server UDP 23432 FsNavigator
UDP * * 192.168.100.101 6073 * NAT FSHost Server UDP 6073 DirectPlay8
UDP * * 192.168.100.101 2300 - 2400 * NAT FSHost Server UDP 2300-2400 DirectPlay8 Range
TCP * * 192.168.100.101 HTTP * NAT FSHost Server TCP 80 (HTTP)
So far i know.. nobody have problem to connect my FSHost server from the Internet.
- I like to know if my ports are correct open, maybe i have added to many ports for only FS2004 and FSX??
- What ports need the clients to open in his ROUTER/FIREWALL to connect my FSHost server?
- I have figured out some players are still allowed to connect my FSHoster server even they are connected with another port, how do i block users with another port use that my FSHost are running? I have connection monitor in my Firewall/Router so i can see the players port they are connected from.
And example in my connection monitor look like this:
192.168.100.101:23456 <--- AAA.BBB.CCC.DDD:23456 <--- 215.XXX.XXX.XXX:48759
As you can see his connect to my FSHost server with port UDP 48759, how do I prevent users to do that. I only want user to connect with UDP 23456 and a correct monitor connection look like this:
192.168.100.101:23456 <--- AAA.BBB.CCC.DDD:23456 <--- 215.XXX.XXX.XXX:23456
Here is a info from my connection monitor in my ROUTER/FIREWALL:
Good connection

Protocol Source -> Router -> Destination State
udp 192.168.100.101:23456 -> MY EXT. IP:51951 -> User 1 IP:23432 MULTIPLE:MULTIPLE
udp 192.168.100.101:23456 <- MY EXT. IP:23456 <- User 1 IP:23456 MULTIPLE:MULTIPLE
udp User 1 IP:23432 <- 192.168.100.101:23456 MULTIPLE:MULTIPLE
udp User 1 IP:23456 -> 192.168.100.101:23456 MULTIPLE:MULTIPLE
Users with wrong ports make problems to other user to connect, they got this message: "Unable to connect to all players"? that's way i need to block other ports to connect to my FSHost server.
- And now... I also like to play on my own Server, hehe. I have figured out sometimes, when i'm playing in my own server with my Game PC (IP: 192.168.100.102) not all user can join the server becouse of me

I connect my own FSHost server with port 23456 i FS2004 multilayer setting and i can use IP: 192.168.100.101 or my external IP(AAA.BBB.CCC:DDD) and can do the same with FsNavigator with port 23432. To me it's look like it's FsNavigator that makes problems for someone to connect. So if i disconnect my FsNavigator, they can connect, hmm
Not sure why i have problem with this, do i need to connect to my FSHost server with another port, like 23455 and port 23433 i FsNav?
I'm running UPnP service in my ROUTER/FIREWALL so i can see programs using UPnP like FSHost and my FS2004.
The UPnP Status in my ROUTER/FIREWALL look like this:
Port Protocol Internal IP Description6073 udp 255.255.255.255 dpnsvr (255.255.255.255:6073) 6073 UDP
23456 udp 192.168.100.101 FSHost32 (192.168.100.101:23456) 23456 UDP
When i join my FSHost server, then i got two new UPnP here:
28415 udp 192.168.100.102 fs9 (192.168.100.102:23456) 28415 UDP
23432 udp 192.168.100.102 fs9 (192.168.100.102:23432) 23432 UDP
As you can see, when i connect to my own FSHost Server with port 23456, the port are changed to 28415, but if join with port 23455, than the UPnP shows this:
23455 udp 192.168.100.102 fs9 (192.168.100.102:23455) 23455 UDP
So what do i need to open in my ROUTER/FIREWALL so i can join my own FSHost server without making problems for other? or
What port do I need to use to connect to my own FSHost server?
Thanks alot, and sorry for the long post. If you need more info, just let me know

Cheers!