Started by Helgesen, August 22, 2003, 08:54:31 AM
QuoteHi there,Well, this is a bit like what FSHost 3 will do. When a player connects to the 2002 session, FSHost will create a matching "fake" player for him in the 2004 session, so that all of the 2004 players can see him too. But the two sessions don't actually talk to each other directly. FSHost has to create fake planes.I've thought about trying to add some kind of AI planes to FSHost also. My idea was to somehow take the AI planes from a single-player session in FS, and then "re-play" them inside FSHost. I think it could work, but there are several issues to think about. I like the idea though.Did you have another idea?Russell
QuoteI was wondering if FSHost could be modified to send airspeed and heading info as well. It would make MP flying more pleasant, I think, to know what is going on around you better.