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Hop List

^^msg^^

File in use: ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^
^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^

^^begin_hop_list^^ ^^end_hop_list^^
Airport ID Instructions to get to the airport  
^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^ ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^ ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^ ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^
^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^
End text: ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^

Allow "?hoplist" Chat Command (to let players view a list of all hops)
      Only for hops they've already been to.

Allow "?hop=x" Chat Command (to let players change hop positions)
      Only for hops they've already been to.

Players must be within nm of each airport. (Note that players must transition from "Flying" to "On Ground" within this distance.)

^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^

Upload Hop List file:     ^^BEGIN_IF(access_denied_hop_list,==,1)^^ X ^^END_IF^^
Note: You can upload either a standard ".FHL" file that you create in FSHost, or an FSNavigator flight plan file. For FSNavigator files, create your plan in FSNavigator using airports (not runways) then click Plan / Export and select the WindowsINI format to save it as a ".INI" file. FSNavigator .INI files will be copied to the FSHost directory and renamed to a .FHL file with the same prefix. For example, if you upload "hoplist_hawaii.ini", it will be copied to "hoplist_hawaii.fhl". If a .FHL file already exists with that name, it will be overwritten.