FSHostSpy
Help for version 1.3
(also take a look at the FAQ page for answers to specific questions)

Help Topics:

Program Options

To change program options, click the Tools menu and select Options.

Master Server URL - The web address that FSHostSpy uses to register with the Master Server.  Normally this does not need to be changed.
Automatically refresh server list - If enabled, the server list will be refreshed at startup.
Refresh servers - The number of servers to refresh at once.  For 56k modems, a value of 15 is suggested.  For Cable, DSL, or any other type of broadband, 30 is suggested.  For T1 or higher, 60 is suggested.
Hide FSNavigators in player list - If enabled, FSNavigators are hidden from the list of players on the selected server.


Server Filter

To filter out particular servers from the list, click the Servers menu and select Filter.

Password-protected servers - If enabled, filter out servers that require a password.
Full servers - If enabled, filter out servers that are full
Number of pilots
- If enabled, filter out servers that have fewer than the specified number of pilots.
Ping time
- If enabled, filter out servers that have a ping time larger than the value specified.
DirectX version
- If enabled, filter out servers that require a version of DirectX that's greater than the version on your machine.
Flight Simulator 2002
- If enabled, filter out servers that only support FS2002.
Flight Simulator 2004 and FSX - If enabled, filter out servers that only support FS2004 and FSX.
Session Comments
- If enabled, only show servers that have Session Comments containing the specified text string.
Server Names - If enabled, only show servers that have Server Names containing the specified text string.

When a filter is enabled, the status bar at the bottom of FSHostSpy will show the number of servers not shown:


Joining a Game

To connect FS2002, FS2004, or FSHostClient (for FSX) to a server in the list, double-click the server (or highlight the server and press the Enter key) or select a server and press the "Copy to clipboard" button, and the server's IP address will be copied to the clipboard.

You can then start FS2002, FS2004, or FSHostClient (for FSX), paste in the IP address, and join the game.  See the "DETAILED INSTRUCTIONS" in the box above for more help with pasting in the IP address.